pirates
The  in Pirate Hall.

The Fourth Brethren Court in Pirate Hall.

"We must have arrived early."
"Let us meet at the Pirate Hall and in the meantime, I'm sure we can find our own...diversions.
"
Jack Sparrow and Hector Barbossa[src]

The chamber of the Brethren Court', also known as the Pirate Hall and the Great Chamber, was a large chamber in Shipwreck City in Shipwreck Cove on Shipwreck Island where the Brethren Court convened.

History

The Pirate Lords' swords embedded in the globe.

The Pirate Lords' swords embedded in the globe.

"He's heading for the Great Chamber."
Jack Sparrow[src]

The chamber of the Brethren Court,[1][2][3] also known as the Pirate Hall,[4] and the Great Chamber,[5] was created during the Age of Piracy. Pirate Hall was formed by two abandoned ship hulls whose curved spars surrounded the historic meeting table that had hosted all four meetings of the Pirate Lords of the Brethren Court. A large globe of the Earth was located within this chamber, into which all attending Lords were required to thrust a sword into—not only symbolizing their right to plunder the world, but also to sheath their weapons during the meeting. The Pirata Codex, presided over by Captain Edward Teague, was known to reside somewhere in Pirate Hall.[6]

Behind the scenes

The chamber of the Brethren Court first appeared in the trailer for Pirates of the Caribbean: At World's End that was first shown on March 2007.[7] It was first identified by name and detailed in the reference book Pirates of the Caribbean: The Complete Visual Guide.[1] The first full appearance of the chamber was in the At World's End junior novelization,[2] the video game adaptation,[4] and the film itself.[6] The location was originally called the "Pirate Council Chamber" in Ted Elliott and Terry Rossio's first screenplay draft for At World's End.[8] The name "chamber of the Brethren Court" was used in The Complete Visual Guide,[1] the junior novelization,[2] as well as The Art of Pirates of the Caribbean.[3] "Pirate Hall" appeared in the Nintendo Wii, PlayStation 2, PSP, and Windows PC versions of the video game adaptation.[4] The name "Great Chamber" was used in A. C. Crispin's 2011 novel The Price of Freedom.[5]

For At World's End, scenes at Shipwreck Cove, including this chamber, were filmed at Walt Disney Studios as one of the last sets built on Disney's Stage 2 for the Pirates trilogy. "Shipwreck Cove was conceived by Gore as kind of a retirement home for old pirates, comprised of the wrecked hulls of various ships hidden in a volcano," notes production designer Rick Heinrichs. "The Brethren Court meet in one of those hulls, and outside of the structure we've extended the set with a 300-foot-long painted backing which has been beautifully designed and painted in the good, old-fashioned Hollywood tradition."[9] The same set, just outside of the main meeting hall, would be used again as a location for the filming of the short film Tales of the Code: Wedlocked. However, while the story takes place at Shipwreck City, the locations would not be so close together in-universe and so the two locations are an unspecified distance apart. The cast and crew of Wedlocked had only three days to shoot because the set would be destroyed afterwards.[10]

Appearances

Non-canon appearances

Sources

Notes and references